Summon 1 energy crystal at a chosen location, dealing 78% damage per second to surrounding enemies, and activate all the crystal shards on the battlefield to continuously cast lasers. If multiple lasers damage the same enemy at the same time, the damage caused by the lasers will be reduced by 70% . The energy crystal will explode after 3 seconds, dealing 215% attack power damage to the surrounding enemies.
Increased the explosion damage of the Energy Crystal to 235% attack power.
Increased the explosion damage of the Energy Crystal to 255% attack power.
EX: The first laser casted by the crystal shard will stun the enemy for 1.5 seconds.
Alternately fires a penetrating laser at the 2 closest enemies in range, dealing 160% damage to all enemies in its path. If an enemie is hit by 2 lasers beams at the same time, the damage will decrease by 30% . At the same time, 1 crystal shard will remain at the end of each laser beam, which lasts for 8 seconds (a maximum of 2 shards can exist at the same time). When the crystal shard is activated by the energy crystal, it will fire the laser again to reach the energy crystal and deal 100% damage to all enemies in its path.
The damage dealt by each laser beam is increased to 177% attack power.
The damage dealt by each laser beam is increased to 193% attack power.
The damage dealt by each laser beam is increased to 210% attack power.
EX: When the second laser damages the same enemy, the damage no longer decrease.
1 crystal shard is attached to a team member. Priority is given to team members in the front row with high defense. When that team member uses a basic attack, additional damage will be dealt to a rectangular area in front of him and 200% damage will be dealt to enemies in its path. The effect has a CD time of 8 seconds. When the crystal shard is activated by the energy crystal, it will again fire a laser to reach the energy crystal and deal 78% damage to enemies on its path.
Damage dealt is increased to 220% attack power.
Damage dealt is increased to 240% attack power.
EX: Reduce the cooldown to 5s .
If an enemy is damaged by a skill, it will be marked for 6 seconds. When the mark reaches 2 levels and the target is damaged again, an explosion will be triggered, Inflicts 50% damage to the target..
Damage caused increased to 55% attack power.
Damage caused increased to 60% attack power.
EX:When the imprint explodes, the target enermy will be stuned for 0.5s .