OLD JOHN

Gunmaster

Knockback, Slow, True DMG
Skill introduction
  • Full Concentration

    Old John fires 3 shotgun round(s) in the target direction. The first shot that hits each target inflicts 320% ATK as DMG, and each subsequent shot inflicts half DMG. He then gains Full Concentration, replacing every basic attack with a "Heavy Round" for 5s.
    Damage inflicted by the first shotgun round is increased to 360% of ATK.
    Damage inflicted by the first shotgun round is increased to 400% of ATK.
    EX: For every 200 bonus AS, Old John fires 2 additional shotgun round, up to a maximum of 4.

  • Smoke Bomb

    The user throws a smoke bomb, inflicting DMG to enemies within 2.5m equal to 190% of ATK. Enemies caught in the smoke lose 80% SPD for 3s.
    Damage inflicted is increased to 210% of ATK.
    Damage inflicted is increased to 230% of ATK.
    Damage inflicted is increased to 250% of ATK.
    EX: Increases the radius of the Smoke Bomb by 1.5m.

  • Scatter the Weak

    For every 3 basic attack, the user's next basic attack becomes a "Heavy Round", which inflicts 250% ATK as DMG to the nearest enemy.
    Damage inflicted is increased to 275% of ATK.
    Damage inflicted is increased to 300% of ATK.
    EX: Heavy rounds knock back the enemy and significantly reduce SPD for a short period of time.

  • Cunning

    When Old John receives a fatal injury, he instead recovers 800% ATK of HP, then immediately moves next to an ally in the back row. This effect can trigger 1 time(s) per battle.
    HP recovery increased to 880% of ATK.
    HP recovery increased to 960% of ATK.
    EX: Throws a smoke grenade in their location before moving.

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