SAMAEL

Spirit Lord

Multi-Respawn, Area Damage
Skill introduction
  • Dead Silence

    Samael pulls out his bloodied Espadon and slashes 3 times. Each slash deals damage equal to 480% of ATK to enemies in a fan-shaped area. At the end, he Lunges at the closest enemy with the lowest HP and deals damage equal to 1700% of ATK.
    Samael is immune to Control effects during skill activation.
    This damage is calculated immediately and cannot be delayed.
    Slash and Lunge damage are increased to 540% and 1900% of ATK, respectively.
    Slash and Lunge damage are increased to 600% and 2100% of ATK, respectively.
    Slash and Lunge damage are increased to 660% and 2300% of ATK, respectively.
    Slash and Lunge damage are increased to 720% and 2500% of ATK, respectively.
    Talent Effect: Each time Dead Silence lands a crit, reduce the target's Energy or Rage by 80.
    Exclusive effects: Dead Silence Enhancement: Each Slash increases the CRIT DMG received by the target by 7% for 10s up to 3 times.

  • Herald of Death

    Samael teleports to the target with the lowest HP within a 9 meter radius and strikes it with his claws 3 times. Each strike deals damage equal to 250% of ATK.
    Damage is increased to 300% of Samael's ATK.
    Damage is increased to 350% of Samael's ATK.
    Damage is increased to 400% of Samael's ATK.
    Damage is increased to 450% of Samael's ATK.
    Talent Effect: Attacks from Herald of Death has a 25% chance (based on Samael's ACC) to stun the target for 2s.
    Exclusive effects: Herald of Death Enhancement: If the target's HP is below 50%, increases damage by 20%.

  • Infernal Grip

    Samael uses Infernal Grip, dealing damage equal to 800% of ATK to all surrounding enemy units.
    Damage is increased to 900% of Samael's ATK.
    Damage is increased to 1000% of Samael's ATK.
    Damage is increased to 1100% of Samael's ATK.
    Talent Effect: Reduces the healing effect and shield effectiveness of affected targets by 30% for 5s.
    Exclusive effects: Infernal Grip Enhancement: After each revival, the damage of this skill increases by 50%.

  • Call of the Underworld

    At the start of combat or after each revival, Samael takes 95% less damage. This effect gradually decreases to 0% over 20s. This effect also applies to True Damage.^When Samael dies, he is revived, restores 70% HP, and gains 400 Energy. Can revive up to 1 times per battle.
    Upon revival, HP recovery is increased to 80%.
    Upon revival, HP recovery is increased to 90%.
    Upon revival, HP recovery is increased to 100%.
    Talent Effect: After revival, Samael gains 600 Energy.
    Exclusive effects: Call of the Underworld Enhancement: The maximum number of revivals is increased to 2.

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