1.Langel gains 40% DEF for 10s. Langel then pulls all enemies in a frontal fan-shaped area to the front, inflicting 200% DEF as DMG. Langel receives high DMG reduction when pulling enemies.
2.The effect of increasing defense is increased to 50%.
3.The effect of increasing defense is increased to 60%.
EX:Dealing damage to an enemy will stun them for 1.5 seconds.
1.The user roars to terrorize their enemies, inflicting 88% of DEF as DMG to enemies in range.
2.The damage is increased to 97% of DEF.
3.The damage is increased to 107% of DEF.
4.The damage is increased to 117% of DEF.
EX:The enemy damaged will be stunned for 1 sec.
1.Aim at a random enemy and shoot an energy wave, dealing 144% DEF as DMG to all the enemies passing by. Every time it hits an enemy, the defense will be increased by 8%, lasting for 7 seconds. This skill prioritizes the enemy in the rear of your battlefield.
2.The damage is increased to 158% of DEF.
3.The damage is increased to 174% of DEF.
EX:If the skill hits only one enemy, additional taunt effect will be added to the target for 4 seconds (taunt: force the enemy to attack yourself with general attack).
1.Elephant Skin enables Sawteeth Mammoth to gain extremely high ability to bear damage in battle, and increases its DEF by 15% in battle.
2.DEF increased to 18% .
3.DEF increased to 22% .
EX:For 20s after the battle starts, reduce the ranged DMG received by Langel by 4%.