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VERSION UPDATE NOTICE

2023-03-23

Dear Commanders,


Eternal Evolution will undergo scheduled maintenance on SEA servers on March 23rd, at 6:30 AM (GMT/UTC+0) for 120 minutes, and another maintenance on the rest of the servers (including EU, Traditional CN, Asia, and NA servers) at around 8:30 AM (GMT/UTC+0) for 30 minutes to apply a new version. During the maintenance period, the servers will be closed in sequence at the corresponding time points, so please prepare in advance. We apologize for the inconvenience. We would love to offer you 500 Diamonds as a compensatory gift, please claim it in your mailbox after the update.


Version Update Details:

[New Heroes and Hero Optimizations]

Pandemonium:

1. Enhanced Pandemonium's common skill "Searing Fist" and modified it to: Pandemonium summons flames to his fist, then strikes the target violently, inflicting DMG equal to 16% of Max HP. Also, heal oneself by 10% of maximum HP. (Please refer to the new version for the actual values)

2. Adjusted the skill effect and talent effect of Pandemonium's passive skill "Gravity Deflector":

- Adjusted Pandemonium's common skill "Gravity Deflector" to: Pandemonium's skills all have a base 30% chance (affected by Pandemonium's accuracy) to knock down targets. At the start of the battle, Pandemonium gains the "Damage Diversion" status: reduces all damage taken by 50% for 80 seconds. After the "Damage Diversion" ends, all of our heavy heroes deal permanent 40% increased damage. (Please refer to the new version for the actual values)

- Adjusted the talent effect of Pandemonium's common skill "Gravity Deflector" to: For every 2% damage reduction, Pandemonium takes 2% less melee damage, up to a maximum of 30% reduction. (Please refer to the new version for the actual values)

3. Fixed the problem that the talent effect of Pandemonium's ultimate skill will be incorrectly applied to Vanguard heroes. After the fix, the actual effect will be consistent with the skill description.

Zaida:

1. Adjusted the talent effect of Zaida's common skill "Tidal Sanctuary" and modified it to: During Shark King's sanctuary, Zaida gains the "Damage Deflection" status: reduces all damage taken by 50%.

2. Enhanced Zaida's passive skill "Tidesong", and increased the Max HP recovery value of this skill. (Please refer to the new version for the actual values)

3. Enhanced the level 30 passive skill of Zaida's Exclusive Equipment "Ocean Heart" and changed it to: Tidal Sanctuary skill gains enhancement: upon the end of Shark King's sanctuary, immediately refreshes the cooldown of "Tidal Sanctuary".


[New Events and Event Optimizations]

- A new Limited Recruitment event will open on some servers. During the event, you will be able to recruit Anpu, Senway, and Na Feng at higher rates at the Limited Recruitment.

*Event Duration: 7 days.

- A new Quantum Mimic Machine event will open on some servers. The main rewards of this event are changed to Sorvaley copies and the mythic divine prototype Phantom Cloak.

*Event Duration: 7 days.

- A new Return to Giant Tower event will open on some servers. The main rewards of this event are changed to Anpu copies.

*Event Duration: 7 days.


[Game Content Adjustments and Optimizations]

- Added a new mythic divine prototype: Phantom Cloak

*Effective Class: Assassin

*Lv.6 Skill Description: At the beginning of the battle, our assassin heroes receive reduced damage by 100%, with this effect gradually decaying to 25% over 25 seconds. After 25 seconds, all assassin heroes recover health equal to 1600% of their own attack power.

- Adjusted and optimized the Crimson Abyss:

1. Modified the list of recommended heroes and added Tank heroes to it;

2. When the BOSS Urvaleppy casts Crystalline Breath, it counts Tank heroes as 3 units;

3. When the BOSS Urvaleppy casts Crystalline Breath, the Air Wave monitoring originally displayed in the center of the screen is moved to the lower right corner of the screen.

- Optimized the hero Strategy system by displaying the Acquisition Method of heroes, and adding Recommended Available Modes.

- Optimized the Commander Post system, the number of commander slots is increased from 256 to 512.

- Optimized the BOSS Strategy pages of Ketosian Triangle, and added a new tab: Recommended Lineup.


[Interface Adjustments and Optimizations]

- Optimized the battle system: Optimized the style of the BOSS Health Bar.


[Bug Fixes]

- Fixed an issue where heroes in the defensive lineup could not be consumed as evolution and restoration materials during the Summit Arena.

- Fixed an issue where the route details of the Assassin Bond stages of the Twilight Lands were inconsistent with the hero bond recommended in the lineup interface.

- Fixed the issue that the skill description of Zander in the Twilight Lands was missing.

- Fixed the issue that Langel's ultimate skill was displayed as a common skill.

- Fixed the issue that the rank-up animation was not played when the rank of the Galactic Arena was raised.

- Fixed an issue where the German description of the mythic divine prototype Ruler's Ring was wrong.


That's all for this version's main content. However, the update content may be changed, and the upcoming new version shall prevail. If you encounter any problems after the update, please contact us in the Help Center, and we will help you solve the problems ASAP.


Enjoy your game!


Eternal Evolution Team


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